Guides to Claude Code mods
How to install a mod, write one, publish it and read one before you trust it.
Using Modyard
- Using ModyardGetting started with ModyardAdd a publisher's marketplace to Claude Code, install a mod with one command, and know what to check before you run someone else's code.
- Using ModyardPublish a modTake a plugin folder to a published mod on Modyard: what the zip must contain, the three ways to upload it, versions, and how to unlist or delete.
Concepts
- ConceptsPublisher marketplacesHow Modyard serves one Claude Code marketplace per publisher, what its marketplace.json holds, how archives and sha256 work, and what that means for trust.
- ConceptsWhat a mod can touchThe touch categories Modyard shows for every mod, how they are read from the code, where they stop, and how to review a mod before you install it.
Tutorials
- TutorialsWrite your first modBuild bash-logger from an empty folder: plugin.json, hooks.json and a register module, then validate, test, try it locally, zip it and publish it.
- TutorialsUse Modyard from an agentConnect Claude Code or claude.ai to Modyard's MCP endpoint to search, read and publish mods, and use API keys and the REST API from scripts.